A collection of tools that are only loosely related to each other. the class hierarchy is virtually flat.
void initSwarm(int argc, const char **argv)
void initSwarmApp(int argc, const char **argv, const char *version, const char *bugAddress)
void initSwarmAppArguments(int argc, const char **argv, const char *version, const char *bugAddress, Class argumentsClass)
void initSwarmAppBatch(int argc, const char **argv, const char *version, const char *bugAddress)
void initSwarmAppOptions(int argc, const char **argv, const char *version, const char *bugAddress, struct argp_option *options, int (*optionFunc)
void initSwarmAppOptionsBatch(int argc, const char **argv, const char *version, const char *bugAddress, struct argp_option *options, int (*optionFunc)
void initSwarmArguments(int argc, const char **argv, Class argumentsClass)
void initSwarmBatch(int argc, const char **argv)
Flag for whether we're in graphics mode or not. Default is 1.