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game
game Directory Reference
Files
file
ai_percent.cpp
[code]
file
ai_percent.h
[code]
file
ai_player.h
[code]
file
bag.cpp
[code]
file
bag.h
[code]
file
board.cpp
[code]
file
board.h
[code]
file
board_cross.cpp
[code]
Build cross information used to speed up search.
file
board_search.cpp
[code]
file
coord.cpp
[code]
Board
coordinate system.
file
coord.h
[code]
Board
coordinates system.
file
cross.cpp
[code]
file
cross.h
[code]
file
debug.h
[code]
file
duplicate.cpp
[code]
file
duplicate.h
[code]
file
freegame.cpp
[code]
file
freegame.h
[code]
file
game.cpp
[code]
file
game.h
[code]
file
game_factory.cpp
[code]
file
game_factory.h
[code]
file
game_io.cpp
[code]
file
game_io.old.cpp
[code]
file
history.cpp
[code]
Game
history system.
file
history.h
[code]
Game
history system.
file
player.cpp
[code]
file
player.h
[code]
file
pldrack.cpp
[code]
Improved
Rack
class with old and new tiles.
file
pldrack.h
[code]
Improved
Rack
class with old and new tiles.
file
rack.cpp
[code]
Rack
class : multiset of tiles.
file
rack.h
[code]
Rack
class : multiset of tiles.
file
results.cpp
[code]
file
results.h
[code]
Search result storage class.
file
round.cpp
[code]
file
round.h
[code]
file
tile.cpp
[code]
file
tile.h
[code]
file
training.cpp
[code]
file
training.h
[code]
file
turn.cpp
[code]
Game
turn (= id + pldrack + round).
file
turn.h
[code]
Game
turn (= id + pldrack + round).
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