GamePrintout Class Reference

#include <printout.h>


Detailed Description

Definition at line 26 of file printout.h.

Public Member Functions

 GamePrintout (Game &iGame, char *title=APPNAME)
bool OnPrintPage (int)
bool HasPage (int)
bool OnBeginDocument (int startPage, int endPage)
void GetPageInfo (int *minPage, int *maxPage, int *selPageFrom, int *selPageTo)
void DrawPage (wxDC *dc)


Constructor & Destructor Documentation

GamePrintout::GamePrintout Game iGame,
char *  title = APPNAME
[inline]
 

Definition at line 39 of file printout.h.


Member Function Documentation

void GamePrintout::DrawPage wxDC *  dc  ) 
 

Definition at line 209 of file printout.cc.

References ConfigDB::getDyH1(), ConfigDB::getDyH2(), ConfigDB::getFont(), Game::getHistory(), ConfigDB::getMarginY(), History::getSize(), PRINTHFONT, and PRINTTFONT.

Referenced by OnPrintPage().

void GamePrintout::GetPageInfo int *  minPage,
int *  maxPage,
int *  selPageFrom,
int *  selPageTo
 

Definition at line 68 of file printout.cc.

bool GamePrintout::HasPage int   ) 
 

Definition at line 53 of file printout.cc.

bool GamePrintout::OnBeginDocument int  startPage,
int  endPage
 

Definition at line 59 of file printout.cc.

bool GamePrintout::OnPrintPage int   ) 
 

Definition at line 38 of file printout.cc.

References DrawPage().


The documentation for this class was generated from the following files:
Generated on Thu Dec 29 02:01:15 2005 for Eliot by  doxygen 1.4.5