dic/alist.c [code] | List type used by automaton |
dic/alist.h [code] | List type used by automaton |
dic/automaton.c [code] | (Non)Deterministic Finite Automaton for Regexp |
dic/automaton.h [code] | (Non)Deterministic Finite Automaton for Regexp |
dic/compdic.c [code] | Program used to compress a dictionary |
dic/dic.c [code] | Dawg dictionary |
dic/dic.h [code] | Dawg dictionary |
dic/dic_internals.h [code] | Internal dictionary structures |
dic/dic_search.c [code] | Dictionary lookup functions |
dic/dic_search.h [code] | Dictionary lookup functions |
dic/hashtable.c [code] | Simple hashtable type |
dic/hashtable.h [code] | Simple hashtable type |
dic/listdic.c [code] | Program used to list a dictionary |
dic/regexp.c [code] | Regular Expression functions |
dic/regexp.h [code] | Regular Expression functions |
dic/regexpmain.c [code] | Program used to test regexp |
game/ai_percent.cpp [code] | |
game/ai_percent.h [code] | |
game/ai_player.h [code] | |
game/bag.cpp [code] | |
game/bag.h [code] | |
game/board.cpp [code] | |
game/board.h [code] | |
game/board_cross.cpp [code] | Build cross information used to speed up search |
game/board_search.cpp [code] | |
game/coord.cpp [code] | Board coordinate system |
game/coord.h [code] | Board coordinates system |
game/cross.cpp [code] | |
game/cross.h [code] | |
game/debug.h [code] | |
game/duplicate.cpp [code] | |
game/duplicate.h [code] | |
game/freegame.cpp [code] | |
game/freegame.h [code] | |
game/game.cpp [code] | |
game/game.h [code] | |
game/game_factory.cpp [code] | |
game/game_factory.h [code] | |
game/game_io.cpp [code] | |
game/game_io.old.cpp [code] | |
game/history.cpp [code] | Game history system |
game/history.h [code] | Game history system |
game/player.cpp [code] | |
game/player.h [code] | |
game/pldrack.cpp [code] | Improved Rack class with old and new tiles |
game/pldrack.h [code] | Improved Rack class with old and new tiles |
game/rack.cpp [code] | Rack class : multiset of tiles |
game/rack.h [code] | Rack class : multiset of tiles |
game/results.cpp [code] | |
game/results.h [code] | Search result storage class |
game/round.cpp [code] | |
game/round.h [code] | |
game/tile.cpp [code] | |
game/tile.h [code] | |
game/training.cpp [code] | |
game/training.h [code] | |
game/turn.cpp [code] | Game turn (= id + pldrack + round) |
game/turn.h [code] | Game turn (= id + pldrack + round) |
utils/eliottxt.cpp [code] | |
utils/game_io.cpp [code] | |
utils/game_io.h [code] | |
utils/ncurses.cpp [code] | |
utils/ncurses.h [code] | |
wxwin/auxframes.cc [code] | Window Frames used in Eliot |
wxwin/auxframes.h [code] | Window Frames used in Eliot |
wxwin/confdimdlg.cc [code] | |
wxwin/confdimdlg.h [code] | |
wxwin/configdb.cc [code] | Access to Eliot persistant configuration data |
wxwin/configdb.h [code] | Access to Eliot persistant configuration data |
wxwin/confsearch.cc [code] | |
wxwin/confsearch.h [code] | |
wxwin/ewx.h [code] | Eliot wxwidgets switch and defines |
wxwin/gfxboard.cc [code] | Game board graphical view |
wxwin/gfxboard.h [code] | Game board graphical view |
wxwin/gfxresult.cc [code] | |
wxwin/gfxresult.h [code] | |
wxwin/main.cc [code] | |
wxwin/mainframe.cc [code] | Main frame for the Eliot GUI |
wxwin/mainframe.h [code] | Main frame for the Eliot GUI |
wxwin/printout.cc [code] | |
wxwin/printout.h [code] | |
wxwin/searchpanel.cc [code] | Panel used in Eliot search window |
wxwin/searchpanel.h [code] | Panel used in Eliot search window |