#include "tile.h"
#include "cross.h"
#include <string>
#include <vector>
Go to the source code of this file.
Namespaces | |
namespace | std |
Data Structures | |
class | Matrix< T > |
class | Board |
Defines | |
#define | BOARD_MIN 1 |
#define | BOARD_MAX 15 |
#define | BOARD_DIM 15 |
#define | BOARD_REALDIM (BOARD_DIM + 2) |
#define | ATTR_NORMAL 0 |
#define | ATTR_JOKER 1 |
#define | ATTR_TEST 2 |
Typedefs | |
typedef _Dictionary * | Dictionary |
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Definition at line 79 of file board.h. Referenced by GameIO::printBoardJoker(). |
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Definition at line 38 of file board.h. Referenced by BEGIN_EVENT_TABLE(), Board_check(), Board_checkout_tile(), BoardSearchAux(), Board::isVacant(), and Board::removeTestRound(). |
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Definition at line 37 of file board.h. Referenced by Board::getLetterMultiplier(), Board::getWordMultiplier(), Coord::isValid(), GameIO::printBoard(), GameIO::printBoardJoker(), GameIO::printBoardMultipliers(), and GameIO::printBoardMultipliers2(). |
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Definition at line 36 of file board.h. Referenced by Coord::isValid(), and GameIO::printBoard(). |
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Definition at line 39 of file board.h. Referenced by Board::Board(). |
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