game.h File Reference

#include <string>
#include <vector>
#include <iostream>
#include "bag.h"
#include "board.h"
#include "history.h"

Go to the source code of this file.

Data Structures

class  Game
 Parent class of all the Game types. More...

Defines

#define IDENT_STRING   "Eliot"

Typedefs

typedef _DictionaryDictionary


Define Documentation

#define IDENT_STRING   "Eliot"
 

Definition at line 44 of file game.h.

Referenced by Game::gameSaveFormat_14(), Game::gameSaveFormat_15(), and Game::load().


Typedef Documentation

typedef struct _Dictionary* Dictionary
 

Definition at line 36 of file game.h.


Generated on Thu Dec 29 02:01:15 2005 for Eliot by  doxygen 1.4.5