00001 /***************************************************************************** 00002 * Copyright (C) 2005 Eliot 00003 * Authors: Olivier Teuliere <ipkiss@via.ecp.fr> 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00018 *****************************************************************************/ 00019 00020 #ifndef _TILE_H_ 00021 #define _TILE_H_ 00022 00023 #include <list> 00024 00025 using namespace std; 00026 00027 /************************* 00028 * A Tile is the internal representation 00029 * used within the game library to 00030 * handle letters 00031 *************************/ 00032 00033 class Tile 00034 { 00035 public: 00036 00037 // a lowercase character always a joker 00038 // - this permits to detect joker in already played games 00039 // - we need to pay attention when inserting character taken 00040 // from user input 00041 00042 Tile(char c = 0); 00043 virtual ~Tile() {} 00044 00045 bool isEmpty() const { return m_dummy; } 00046 bool isJoker() const { return m_joker; } 00047 bool isVowel() const; 00048 bool isConsonant() const; 00049 unsigned int maxNumber() const; 00050 unsigned int getPoints() const; 00051 char toChar() const; 00052 int toCode() const; 00053 00054 static const Tile &dummy() { return m_TheDummy; } 00055 static const Tile &Joker() { return m_TheJoker; } 00056 static const list<Tile>& getAllTiles(); 00057 00058 bool operator <(const Tile &iOther) const; 00059 bool operator ==(const Tile &iOther) const; 00060 bool operator !=(const Tile &iOther) const; 00061 00062 private: 00063 char m_char; 00064 bool m_joker; 00065 bool m_dummy; 00066 00067 // Special tiles are declared static 00068 static const Tile m_TheJoker; 00069 static const Tile m_TheDummy; 00070 00071 // List of available tiles 00072 static list<Tile> m_tilesList; 00073 }; 00074 00075 #endif 00076 00077 /// Local Variables: 00078 /// mode: c++ 00079 /// mode: hs-minor 00080 /// c-basic-offset: 4 00081 /// indent-tabs-mode: nil 00082 /// End: