#include "pldrack.h"
#include "round.h"
#include "turn.h"
#include "player.h"
#include "game.h"
#include "game_factory.h"
#include "debug.h"
Go to the source code of this file.
Defines | |
#define | IDENT_STRING "Eliot" |
#define | IDENT_FORMAT_14 "" |
#define | IDENT_FORMAT_15 "1.5" |
|
Definition at line 42 of file game_io.cpp. |
|
Definition at line 43 of file game_io.cpp. Referenced by Game::gameSaveFormat_15(), and Game::load(). |
|
Definition at line 41 of file game_io.cpp. |