GfxResult Class Reference

#include <gfxresult.h>


Detailed Description

Definition at line 37 of file gfxresult.h.

Public Member Functions

 GfxResult (wxFrame *, MainFrame *, Game *)
 ~GfxResult ()
void SetGame (Game *)
void Search ()
int GetSelected ()
void Refresh ()
void OnSize (wxSizeEvent &e)
void OnListCtrlSelected (wxListEvent &event)
void OnListCtrlActivated (wxListEvent &event)


Constructor & Destructor Documentation

GfxResult::GfxResult wxFrame *  ,
MainFrame ,
Game
 

GfxResult::~GfxResult  ) 
 

Definition at line 88 of file gfxresult.cc.


Member Function Documentation

int GfxResult::GetSelected  ) 
 

Definition at line 181 of file gfxresult.cc.

Referenced by ResultFrame::GetSelected().

void GfxResult::OnListCtrlActivated wxListEvent &  event  ) 
 

Definition at line 206 of file gfxresult.cc.

References MainFrame::Play().

void GfxResult::OnListCtrlSelected wxListEvent &  event  ) 
 

Definition at line 193 of file gfxresult.cc.

References MainFrame::TestPlay().

void GfxResult::OnSize wxSizeEvent &  e  ) 
 

Definition at line 220 of file gfxresult.cc.

void GfxResult::Refresh  ) 
 

Definition at line 110 of file gfxresult.cc.

References debug, Game::getCurrentPlayer(), Player::getCurrentRack(), and PlayedRack::toString().

void GfxResult::Search  ) 
 

Definition at line 135 of file gfxresult.cc.

References debug, ConfigDB::getFont(), LISTFONT, and wxU.

Referenced by ResultFrame::Search().

void GfxResult::SetGame Game  ) 
 

Definition at line 99 of file gfxresult.cc.


The documentation for this class was generated from the following files:
Generated on Thu Dec 29 02:01:15 2005 for Eliot by  doxygen 1.4.5